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Thread: 18.0 - Legacy Of The Xan - Update release notes

  1. #1

    18.0 - Legacy Of The Xan - Update release notes

    **18.0 Update Notes**

    **Legacy Of The Xan - Booster Pack**

    This update brings the highly anticipated Legacy Of The Xan booster to the live dimensions.

    • Explore two enormous new adventure areas, and discover a new central hub the hidden-away city of the Xan civilization.
    • Throw yourself into three new team instanced encounters.
    • Progress through hundreds of new solo and team missions and seek to uncover the truth in the complex Dust Brigade and Alien Invasion storylines.
    • New powerful symbiants, spirits, and deck items - enabling you to boost your character to new heights.


    Also included in this update:
    • New PVP Fear nanos added to the OFAB PVP vendors.
    • MP pets and Carlo Pinnetti pet durations should now be increased to 2 hours.
    • Orbital Strike Mechanics updated - Orbital Strikes will no longer kill players at full health caught in the the strike. Players caught in the affected area will now be knocked away to a significant distance, damaged, and snared for a short amount of time to disperse the crowd...rather than kill it outright.
    • Bow has been added to the Champion of Light Artillery perk line. The two associated perk specials (Collapser + Implode) can now be used with a bow equipped.
    • Cool-Down timers will now display visually on icons on the shortcut bar for nanos and perks. This can be enabled/disabled in the options window.
    • Agents have now been granted FP access to some previously unusable nanos.
    • QL 300 MP-spawned Unpolluted Crytals should now be fillable on QL 255 towers.
    • Form Of Risan should now correctly require SI/PM and no longer has an associated runspeed debuff.
    • Fixed several significant exploits.


    Not included in this update

    A serious issue with the booster final 12-man raid was discovered too close to the downtime to release it safely without delaying the update. It will be included in the next available update.
    Last edited by Famine; Feb 19th, 2009 at 14:30:35.
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  2. #2
    The new weapons that have been rising dust all over the forum for days now not mentioned?

  3. #3
    Why am i not surprised over the fact that something wouldn't "work as intended" in this update? Was looking forward to the 12-man raid instance. Sounded like alot of fun.
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  4. #4
    lol ofc weapons are not in. nobody said they will be.

  5. #5
    Quote Originally Posted by Means View Post
    - Form Of Risan should now correctly require SI/PM and no longer has an associated runspeed debuff.
    Code:
    Name = Modify  Target = Wearer  TickCount = 1  TickInterval = 0  :  RunSpeed  -350
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  6. #6
    Quote Originally Posted by drakonman View Post
    lol ofc weapons are not in. nobody said they will be.
    Thats just fine with me. I might even buy the booster then

  7. #7
    They are inculded in the final DB rip. I assume they just forgot to mention them in the above notes..
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  8. #8
    Quote Originally Posted by dododo2 View Post
    They are inculded in the final DB rip. I assume they just forgot to mention them in the above notes..
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  9. #9
    Maybe they are part of that not included 12 men raid instance....
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  10. #10
    will it be possible to download the patch before the servers are back online (via ftp)?
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  11. #11
    Quote Originally Posted by Means View Post
    I don't like to spoil the surprise on all the new encounters...and historically we have a problem with "how to" threads being posted the day of release. It might be nice this time to have everyone struggle to victory together..so the guild that says "First" is actually speaking of a real achievement.
    Quote Originally Posted by Means View Post
    A serious issue with the booster final 12-man raid was discovered too close to the downtime to release it safely without delaying the update. It will be included in the next available update.
    I think someone just got owned by his own good intentions


  12. #12
    Quote Originally Posted by Means View Post
    - QL 300 MP-spawned Unpolluted Crytals should now be fillable on QL 255 towers.
    Interesting. There's probably some symbs available from some 255 PBs that we didn't know about because the crystals needed to build them were so rare before.
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  13. #13
    Quote Originally Posted by dododo2 View Post
    They are inculded in the final DB rip. I assume they just forgot to mention them in the above notes..
    The triple combined ai armour was also included in that DB rip, so can't be 100% certain what will be obtainable ingame yet.
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  14. #14
    I believe they are part of the raid zone, so will not be in the patch today.
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  15. #15
    Quote Originally Posted by stormranger View Post
    will it be possible to download the patch before the servers are back online (via ftp)?
    It's not there yet Always easier off of the ftp when the normal update path gets flooded.

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  16. #16
    Quote Originally Posted by Hygyeia View Post
    The triple combined ai armour was also included in that DB rip, so can't be 100% certain what will be obtainable ingame yet.
    Yes but Means clearly stated the multi-combined armor will never go live. And he never posted a single word about those weapons. I bet he likes to see us pwning ourselves over speculations

  17. #17

  18. #18
    can someone create a db rip^^

  19. #19

  20. #20
    thanks for the notes Means
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