Ok - I'm lucky. I'm a prof that is useful for 12 man (sorry MPs, NTs, etc). So I get about 2-5 invites
per day to do 12 man. Woot for me.
However:
a) Hall of Elders drops
SYMBS THAT ARE THE REWARDS [NODROP] FOR GETTING TO DO THE ELDER HALLS. Specifically - Ear / Thigh.
This is worse than retarded. This is insane. It is foolish. It is insulting. It beggars belief. Especially when x3 ear symbs drop. WTF?
So, please edit loot tables to remove these. The analogy is requiring you to get a DB key to enter an instance, and to give a DB key as a reward. Yes, it makes that much sense.
b) Mitaar.
Are you on crack? With
three people doing it, the spam rate of spirits is insane. With six, the whole room fills up. Oh, and the timing is off - some cases mean you can't hit more than 2/4 spirits. Ok, I can handle an instance where I have to chose which debuffs are running - but not when there are 9 spirits legging it to the debuff areas at once.
Yet the instance can be solo'd much more easily with
one (decent) shade and a doc.
Ho-hum. Do I need to point out that this is broken? You want people to do content, not just get 2 people to farm it, right? [wait.. DB2... ok, maybe not]
c) Vortex - fix the *"£$£*"*£"$ bugs already. Specifically,
GOLD crystal not giving immunity when used. I've seen this five times now, experienced it myself. Multiple chars getting this bug, all /petitions about it get ignored. It exists, and it is damn annoying - especially since gold is an annoying drop to get.
> Although a 220 uber Keeper without a doc can do it, with some back up. That rocks [hi Dan]
Anyhow. Mitaar / Vortexx are currently bottlenecks - annoying grinds for certain beta symbs. No-one really wants to do them the 50th time, but wep upgrades / certain beta symbs only drop there. Which leads to ZZZZzz.
/rant off.
But really, the endgame content should be more appealing than this. You
do all play WoW. -.-