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Thread: Weapon evaluation

  1. #1

    Weapon evaluation

    http://www.megaupload.com/?d=OXMQTGPG (excel version 0.9)
    new update for my goal to find best DPM.

    so.. here is spreadsheet about most common weapons and the damage they produce.
    it will calculate auto attacks and specials inluding MA combination based on equipped weapons and skills+buffs.

    this is still under work, so if you have good ideas or find bugs, tell me

    WTB more MA weapon options!


    3.7.09
    Last edited by Otinsainpas; Jan 24th, 2010 at 00:49:22. Reason: updated version
    You hit Tarasque with nanobots for 18280 points of melee damage.
    First shade with Blades of Boltar
    ---
    How much is enough?
    Member of Halinallet!

  2. #2
    known issues:
    V 0.4

    brawl is calculations are bit off,
    backstab crits/ multiplier.. more info needed.
    Last edited by Otinsainpas; Jul 3rd, 2009 at 09:13:03.
    You hit Tarasque with nanobots for 18280 points of melee damage.
    First shade with Blades of Boltar
    ---
    How much is enough?
    Member of Halinallet!

  3. #3
    May the Sploitz be with u Ciex's Avatar
    Any chance to see it in excel file or whatever? My MS office cant read it.
    Asasello, Sottcapo, Ciex, Rychu, Ciek, Zomowiec, Ciekafsky, Rysiek, Chinaski, Libertarian, Propertarian.

  4. #4
    done.. will keep this in excel version from now on.
    You hit Tarasque with nanobots for 18280 points of melee damage.
    First shade with Blades of Boltar
    ---
    How much is enough?
    Member of Halinallet!

  5. #5
    May the Sploitz be with u Ciex's Avatar
    Thx ill try this at home
    Asasello, Sottcapo, Ciex, Rychu, Ciek, Zomowiec, Ciekafsky, Rysiek, Chinaski, Libertarian, Propertarian.

  6. #6
    I'll defiantly download and check this out.
    Will be back with response tomorrow :P
    Dagger 220/30/70 Shade // Attempted 219/24/?? Enforcer // Canidae 180/0/0 Adventurer // World 185/26/32 Meta-Physicist// Cramp 150/20/35 Engineer
    Ya wanna fix something - give RK mobs better xp, make RK matter again.

    Quote Originally Posted by Mamman View Post
    Give shades love or we will stop buffing people!!

  7. #7
    i for one don't get it^^
    220 Agent + :: 220 Doctor + :: 220 Soldier + :: 220 Enforcer + :: 220 Bureaucrat + :: 217 Adventurer + :: 217 Trader + :: 159 Engineer :: 112 Fixer

    Inferno Travelguides

  8. #8
    May the Sploitz be with u Ciex's Avatar
    Quote Originally Posted by Keex View Post
    i for one don't get it^^
    There are two of us
    Asasello, Sottcapo, Ciex, Rychu, Ciek, Zomowiec, Ciekafsky, Rysiek, Chinaski, Libertarian, Propertarian.

  9. #9
    and updated.. hopefully its a bit clearer now.
    You hit Tarasque with nanobots for 18280 points of melee damage.
    First shade with Blades of Boltar
    ---
    How much is enough?
    Member of Halinallet!

  10. #10
    You were the coolest with BoB. Guess it's kinda suck now. It still wins for style.
    Awwww muffin, need a tissue?

  11. #11

    new update (0.8)

    fixed the bug with brawl
    added + %nano damage modifier to PM perks.
    cleaned layout (again).
    and added calculations to find optime agg/def bar location bassed of weapon speed & inits.

    --Otin
    You hit Tarasque with nanobots for 18280 points of melee damage.
    First shade with Blades of Boltar
    ---
    How much is enough?
    Member of Halinallet!

  12. #12
    Quote Originally Posted by Otansaanpas View Post
    fixed the bug with brawl
    added + %nano damage modifier to PM perks.
    cleaned layout (again).
    and added calculations to find optime agg/def bar location bassed of weapon speed & inits.

    --Otin
    is there any proof for +nano damage working with PM perks ?

    from what i've seen, +nano damage only effects nano damage in perks that occurs when the perk casts a nuke nano (ie. bot confinement). i see the damage from bot confinement being modified by nano damge, but not nano feast.

  13. #13
    Quote Originally Posted by mr_road View Post
    is there any proof for +nano damage working with PM perks ?
    yes.
    but only for the first tick of the DoT (so rather meaningless)

    open the target debuffs and shift-click the dot-nano. you see something like "Damage 340(374)"
    the damage in brackets is the first tick and is modified by 10% nano damage in this case.

    this can be confirmed with combatlog. 1 tick 374 and 12 ticks 340.

    my account is currently frozen so i cant confirm nano efficiency with other attacks, but i have hours worth of data crawl-perking pw dynas (in crawl you cant swing your weapons and you can be in combat to cast perk attacks)

    nano damage modifier also affects on empowered lines. orange line takes full effect and dots again only for the first of the 6 ticks (chtonic dissipation still remains best DD proc while nanodmg mod is less than ~20% )
    Last edited by Otansaanpas; Dec 26th, 2009 at 09:12:29.
    You hit Tarasque with nanobots for 18280 points of melee damage.
    First shade with Blades of Boltar
    ---
    How much is enough?
    Member of Halinallet!

  14. #14
    Quote Originally Posted by Otansaanpas View Post
    yes.
    but only for the first tick of the DoT (so rather meaningless)

    open the target debuffs and shift-click the dot-nano. you see something like "Damage 340(374)"
    the damage in brackets is the first tick and is modified by 10% nano damage in this case.

    this can be confirmed with combatlog. 1 tick 374 and 12 ticks 340.

    my account is currently frozen so i cant confirm nano efficiency with other attacks, but i have hours worth of data crawl-perking pw dynas (in crawl you cant swing your weapons and you can be in combat to cast perk attacks)

    nano damage modifier also affects on empowered lines. orange line takes full effect and dots again only for the first of the 6 ticks (chtonic dissipation still remains best DD proc while nanodmg mod is less than ~20% )
    ok. forgot about the DoT effect.

  15. #15

    new update (0.9)

    new update.

    added perk attack times
    adjustable "lag seconds" to simulate human reaction time on special attacks & perk overlapping.
    added %nano dmg modifier to most common shade perks
    cleaned some layout (again)
    and found 1 bug in AR calculation.

    currently the simulation is surprisingly close to real dpm from various dd-parsers (my gear setup).


    todo:
    add "upgrade values" table where different properties gets a value how they result in DD.. like:
    1%crit = 22 piercing = 20 +addalldmg... or something..
    You hit Tarasque with nanobots for 18280 points of melee damage.
    First shade with Blades of Boltar
    ---
    How much is enough?
    Member of Halinallet!

  16. #16
    the link goes to v0.7, let us see the last update ;D

  17. #17
    bump.. waiting for new info about rebalancing and parry/riposte changes..

    i also hope to see new (ma-combined pls!) weapons coming soon.

    also would like some knowledge how AR affects crit% if at all..
    You hit Tarasque with nanobots for 18280 points of melee damage.
    First shade with Blades of Boltar
    ---
    How much is enough?
    Member of Halinallet!

  18. #18
    Megaupload is closed, is there somewhere else to download it

  19. #19
    Quote Originally Posted by JungleGeorgeRK2 View Post
    Megaupload is closed, is there somewhere else to download it
    there has been some changes based on rebalance perk sheets..
    will post new version when rebalance gets live. (if i still find it interesting)
    You hit Tarasque with nanobots for 18280 points of melee damage.
    First shade with Blades of Boltar
    ---
    How much is enough?
    Member of Halinallet!

  20. #20
    Otansaanpas, is there any chance you could upload it to a different file sharing service such as DropBox, Rapid Share, etc? There is definitely still interest in even in its current form before any rebalancing.

    I'd like to know how various special attacks get their damage computed, and I'd like to add a "damage calculator" plug-in to our org bot.

    Thanks.
    Froobalicious General of Barador Arin.

    -- Playing AO for six years, still a nuub gimp, and proud of it!

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