Remove the slowdown effect when you're reaching your /follow target.
Why ? Most (if not all of the) melee professions use /follow to keep up with their target, and with all the client/server synchronization problems that AO has, it has this EXTREMELY ANNOYING "feature" that keeps us far enough from our target to even hit it (and not to mention MA attacks require you to stand still to use them...), in PvM it's bearable, since most of the time the target won't change it's location... now in PvP... a ranged player has to move VERY little to keep us out of range and the damn slowdown will just do the rest.
Now either remove that slowdown or make /follow keep you within 0.000000001 meters from the target, we've got the client/server synchronization issues to make us "out of range" besides it, so we can't just follow our target manually !