Add a system where you can lose your title to anyone who kills you, I don't see the point why a non titled player shouldn get much points if he kills a 'master'.
But otherwise keep the system for earning titles, that you only earn from ppl who are not under 100 points to your current pvp points.
Means:
If Player A has 2000 Points he loses points if he get's killed no matter if the person earns points or not.
If Player B has 2101 Points and kills Player A, Player A will lose points but Player B doesn't earn some.
If Player C has 1300 (base w/o a title) kills Player A and Player B both of them will lose Points and Player C earns some Points
Maybe adding a ranking:
Non Titled Point ranking for kills:
Non Titled-kill: 10 Pts
Freshman-kill: 12 Pts
Rookie-kill: 15 Pts
Apprentice-kill: 19 Pts
Novice-kill: 24 Pts
Neophyte-kill: 30 Pts
Experienced-kill: 36 Pts
Expert-kill: 42 Pts
Master-kill: 49 Pts
Champion-kill: 58 Pts
Grandmaster-kill: 70 Pts
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For every Title you earn, the points get reduced by 4 you earn.
So let's show me for a novice:
Novice
(only gets Points from an apprentice who is within the 100 point range)
Apprentice-Kill: 3 Pts
Novice-Kill: 8 Pts
Neophyte-Kill: 14 Pts
Experienced-Kill: 20 Pts
Expert-kill: 26 Pts
Master-kill: 33 Pts
Champion-kill: 42Pts
Grandmaster-kill: 54 Pts
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So that was point one
The second point is:
If you are in grace for about let's say 1hour, you should be able to kill 3 ppl as a non titled for not losing some points. (it doesn't matter which one you kill)
If you can't kill someone in this time, you will lose 30 Points - the number of persons you have killed. So if you kill ony 1 within 1h you will lose 20 Points
As a Grandmaster you should be able to kill atleast 15 persons in 1 hour. (doesn't matter if you get points or not) But, because you are a grandmaster, you will lose 1500 points no matter if you killed none or 14 ppl.
This would prevent the title campers who wait only for ppl they get points from.
i think of an dynamic system there also.
From Nontitled to grandmaster.
I know this sounds difficult and yes it is but let me explain it:
Non Titled has to kill 3 to not lose 30 points after 1h in grace. But deducts the max lose by 10 for every kill(this is not effecting the earning points for titles)
Freshman has to kill 4 to not lose 40 points. But deducts the max lose only by 9 for every kill. (means that if he kills 3 ppl he will still lose 13 pts)
Rookie has to kill 5 to not lose 500 points. Deducts 8 pts for every kill.
Apprentice has to kill 6 to not lose 600 points. Deducts 7 pts for every kill
Novice has to kill 7 to not lose 700 points. Deducts 6 pts for every kill
Neophyte has to kill 8 to not lose 800 points. Deducts 5 pts for every kill
Experienced has to kill 9 to not lose 900 points. Deducts 4 pts for every kill
Expert has to kill 10 to not lose 1000 points. Deducts 3 pts for every kill
Master has to kill 11 to not lose 1100 points. deducts 2 pts for every kill
Champion has to kill 13 to not lose 1300 points. Deducts 1 pts for every kill
and Grandmaster has to kill 15 to not lose 1500 points. Deducts 0 for any kill
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You only get points for kills on BS or in NW
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And last but not least.
You will lose title if you don't pvp.
New idea:Originally Posted by Old idea
Again a dynamic system depending on online time/week
If you are up to 5h online in one week, you won't have any point loss.
If you are online more than 5h in one week, you should pvp 5% of your online time as a freshman.
50% of your online time should be spent for PVP as a real grandmaster.
i think this is a fair deal for people who want to be called grandmaster.
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This system would show who is realy good in pvp and who can just camp (which isn't possible anymore)
So feel free to post comments on this but plz no flames.