Depending on various reports, SK'ing in inferno missions now yields 200-300k sk/hour for a hard, and 150-200k sk/hour with a medium. They also give lots of faction, a chance of a CRU drop, and at most 2 mobs at a time. (ok, maybe 3 for that one room, but there's a lift to run away to there) They are not a challenge, and don't in any sense require a team to use teamwork or any other knowledge of the game other than do as much damage as possible.
Outdoor hunting, especially for those of us who sought out teams to kill at places like tiun, pynnanik, or even teams to kill anansi guardians and anti-molohks near Anansi's Left/Right hand, used to offer reasonable SK compared to missions. It also offered a real challenge. When there was a bad pull that got 6 instead of 2, you needed enfs, docs, and mezzers who knew how to play their profession well or the team died. Even heck spots had a bit of this challenge. Now that the SK reward has been increased so much in missions, outdoor hunting is dead. I just don't understand why FC would go through the trouble to develop outdoor mobs and populate them throughout the world, only to make them irrelevant through overpowering missions.
I'm hoping that I'm not the only one who misses outdoor hunting, so here are a few ideas to revitalize it:
* Across the board 30% SK/mob increase for outdoor mobs like hecks, mortiigs, shadows, anansi, spirits, etc. Make them hit harder if you want, but don't give them more HP. (I'd actually love to see a 70% increase in SK accompanied by a 50% increase in their social agg radius, so you get tons of mobs at once, but if you can pull off the challenge, you're rewarded for it)
* Give dyna group adds a very small chance of dropping dyna phatz. Make it 1/500 or 1/1000, but right now all non-dyna mobs in inferno are just roadbumps for dyna DoT pulls
Alternatively, make missions more of a challenge:
* Why can't SL missions have varied maps like RK missions have?
* Give SL missions patrols the way alien ships have them, so that there's an actual chance that a team has to work together.
I'm not calling for a rollback of the inferno mission SK, I just want there to be some balance.