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Thread: 16.0 Preliminary Patch Notes

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    16.0 Preliminary Patch Notes

    The full 16.0 Preliminary Patch notes are now available in the usual place here. As always the content of the preliminary notes is subject to change and may not always reflect everything that will make it into the finished patch

    For those that like to review them on the forum:

    Preliminary Patch Notes 16.0


    Alien Invasion Changes

    - Trimmer - Improve Actuators will now work as intended.

    - Fixed a issue with aliens having problems pathing to the city controller in Stret East Bank

    - Chopped down some trees to make it easier for aliens to reach their target in Central Artery Valley

    - Fixed a problem in 4 holes where aliens had problems pathing to the city.

    - Removed some monsters that spawned inside a city in Stret West Bank

    - Fixed a city slot in Lush Fields to prevent a problem with floating buildings.

    - Fixed feedback for missing Alien Invasion expansion in criteria checks.

    - The clinique plastique no longer messes with your head.

    - Red Dusk should now work as intended.

    Shadowlands Changes

    - New Nano Technician Nano line. NTs will find a new line of nano resist debuffing nukes in the Shadowlands Gardens

    - Nano Technicians now have access to improved versions of some of their root and calm nanos

    - Shadowlands Bureaucrat charms have had specialization requirements fixed and their durations adjusted to correctly reflect the hierarchy of difficulty required to execute them.

    - The Fixer snare line nanos Intense Micro Entanglement, Intense Personal Entanglement, Intense Gravity Bindings and Intense Targeted Nanoweb should be working properly now.

    - Placed the nano Primordial Dissipation in the Inferno Garden shops.

    - Fixed a spelling error in the dialog of Prophet Nar Shere

    - Spirits of Feet Defence now have a foot spirit icon.

    Classic Changes

    - Biomare Dungeon Overhaul – The Biomare dungeon in the longest road has been overhauled with new adventures for players up to level 100. The dungeon has been level locked accordingly. All the previous loot still drops in the dungeon (although it may now appear in a different location) however the most sought after items that previously dropped in the dungeon now also appear as drops from some of the existing Rubi-Ka boss encounters. This will enable those players that may still want to acquire these items to do so even if they are over level 100.

    - New Ground Textures have been added on Rubi-Ka

    - The clans have revamped Old Athens and given the city a bit of a facelift.

    - Item reclaim has been removed from the game, there will no longer be a need to wait and retrieve your items from a reclaim terminal. You will still need to save as normal and the other debuffing death penality has not changed.

    - The level limit for free PvP has been increased to 200.

    - Added "Coast of Peace" and "Coast of Tranquillity" to the Rubi-Ka in-game planet map. (Moved map coordinates to the file cd_image/Gui/Default/MapCoords.xml.)

    - Vicinity Loot messages. When you loot items from a corpse what you loot will now be reported to new vicinity channels. There are two new virtual chat groups, one for team loot messages and one for vicinity loot messages.

    - Pet AI Changes

    - When the master performs a local teleport, the pet will immediately reconnect regardless of the distance between the pet and the master. (It was previously limited to 25 meters)

    - Pet command range, and the distance a master can stay away from an attacking pet have both been set to 42 meters. If you give a command to a pet that is outside of this range, you will receive a warning.

    - Pets will now clear their hatelist on the use of /pet attack, /pet behind and /pet follow commands. This should allow their masters to help prevent their pets wandering off and trying to fight mobs they didn’t ask them to.

    - Pets no longer attack anything that has its master on its hatelist. Pets should now only go after those mobs that are actually attacking the master's team or their pets.

    - Side change forms now give a more accurate estimate of the time that they lock the side skill.

    - The party mixers should have slightly different chats. (Not all of them talking about Newland anymore)

    - Cleared up some confusion about the goals of Jack Legchopper quests.

    - Simon Silverstone's dialog is updated.

    - Fixed a spelling error on the Failed Ring of Flying.

    - Long Axe and Whings construction manuals will no longer be available from vendors.

    - The Iron Circle buff now properly requires 26 NCUs.

    - Slayerdroid Transference can no longer be executed while polymorphed.

    - Corpses would sometimes not disappear...this has been fixed.

    - NPC's will no longer wander into water when they aren't supposed to.

    - Removed a couple of big monsters from the ACG missions

    - Neutral characters will no longer receive token chance progression messages (as they cannot receive quest tokens).

    - Added check in the tower build menu for the NW expansion.

    - You will no longer get the "Executing Nano Program: ..." if you don't meet the requirements.

    - Missions from mission terminals now have a shorter description (for the localized version)

    - The description of the Omni-Tek Award - Triple Flag of Humility is now changed to reflect the name of the award, as well as the number of tokens needed for the next version.

    - The nano casting animation will now be played even when the last animation isn't finished.

    - The Funny Arrow is showing again.

    - Fixed a visual bug allowing wielding of several weapons in one hand.

    - Changed the text for when the player is missed by a special attack, or the player misses with a special attack.

    - The "/stuck" command now does a fair attempt at using valid language in the feedback.

    - Added confirmation dialogs to "/org leave" and "/quit".

    - When your head flashes during talking, helmets will no longer change colour.

    - Enhanced the dialogue messages you receive when disbanding an organisation.

    - Assigned the correct Mesh to certain NPC's

    - Fixed a problem with zoning between 4holes and andromeda

    - Fixed a hole in the ground in 4 holes
    Last edited by Silirrion; Aug 1st, 2005 at 17:02:06.
    Craig 'Silirrion' Morrison
    Old Timer

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