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Old Sep 30th, 2003, 21:14:22   #1
SirAronar
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Catalogue of Suggestions

Below is a compiled list of many of the suggestions from this forum. These are collected in order to provide Funcom a quick index of many of the player idea expressed within this forum and for players to be able to more easily find what’s already been suggested and to hopefully reduce multiple posts on the same subject. This list is updated routinely.

Only one thread from a multiple posted suggestion is listed. Also, any threads that were spam or flames were neglected. Sadly compilation threads did not make this list unless all the suggestions were on the same topic in order to categorize these. Additionally, no bug report threads are included: these should be sent to bugs@anarchy-online.com. Please keep this thread clean so that it remains purely a catalogue.

Notice: Starting February 2004 newer additions will be flagged with a "NEW" following the link. Flags will remain present for a period of at least 2 weeks. Items implemented into the game are removed from the list and tallied below.

Remember, please no replies to this thread. Replies requesting additions will be ignored. Profession-specific issues should be directed to the appropriate Professional. Also feel free to E-mail ideas to feedback@anarchy-online.com.

Thanks!

Funcom's record: 31 Suggestions Incorporated (since inception of catalogue)

Section 1 (of 3)
Mobs
NPCs
Missions & Quests
Professions
Items & Equipment - New/Upgrades
Items & Equipment - System
Tradeskills



Mobs
Variation on Mob Weapons
Mob Damage Cap
Monster Description Flavor Text
Mini-bosses
Attack Grace Period for Trash King
18 hour Spawn Times
Change to Boss Warp
Monster Mobs and Hunting
Improve Dyna Camps
More 180-220 Hunting Grounds
Release Mob Parts/Items
Drop In A Fight Tag After Breaking LOS
Remove Camping from Blueprint Bosses
Improve Solo-able Faction Gains
Improve Hunting on Rubi-Ka
Increase SL Dungeon XP/SK
Rebalance RK and SL Experience


NPCs
Do Not Close Chat Interface if NPC Despawns
More People in Town
Purchase Buff Services from NPC Vendors
Speed Up Conversations
Adjustable Dialogue Speed
Instant Spawn with Grace Period in Place of Long Respawn Times


Missions & Quests
Clean Up Mission Rewards to Useful Items
Select Mission QL
Outdoor Missions
Mission Entrance-Inside Consistency
Show Elevators on Minimap
Keys for Locks in Missions
New Mission Objectives
More Mission Objectives
Save Mission Terminal Settings
Exit Portal from Boss Room
Multiple Solution Quest
Change Mission Holder
Player-Created Missions
Reward Spec "Quest"
Make 1750 Token Boards Mission based for Teams
Change Level Req on Elysium Bane of the Challenger Nano
More Ways to Get Shadow Knowledge
Separate GS's for SL dungeons
SL Missions and Boss
Forcing Locks
Alien Invasion Mission
Shadowlands Missions
Rubi-Ka Mission Revamp


Professions, Nanos, and Perks
Resurrection Buff
Specializing Away from Cookier Cutter Mold
Intra-Profession Diversity
MA Fist Buffs
Bow Buffs
NT Non-Sided Warp to ICC
Psychic Debuff Line for Bureaucrats
Advent Morphs Using SL-Models
Reduce Composite Nano Cast Time


Items & Equipment –New/Upgrades
Bilespawn Armor
Barter Armor Cloak
Notum-Theaded Combat Suit
Created Armor Similar to Implants
Witch Hat
Shoulder Pad Graphics
Brass Knuckles
Revitalize Shop Fodder Weapons
AoE Grenade Launchers
Cold Damage Clusters
Remove No Drop from MA Attacks
Bikes
New Bags
Jetpack
Add Profession in Instruction Disc Descriptions
Virus Scanners to Remove Dominates/Unmakes
Open Cloaks
Sai
Sell Bag
Expland Symbiant Options for Professions with only One
Shields
Stackable Patterns
Make Blood Plasma go to QL300


Items & Equipment –System
QL of Referenced Items in the Link
Tank Armor Paint
Backpack Labeling - added in 15.7
Over Equipping of Sided Items
Bag Autosort Option
Trade Once Items
NCU Availability
Toggle Command for Night Vision
Bow Special Attack Damage
Undercover Kits
Making Vehicles More Useful
Over Equipped NCU
Combining Dissimilar QL Supply Items


Tradeskills
Tradeskill Ideas
NCU/Nano Cost Reducer Tradeskill Item
Upgrade for Personal Robotic Brain
More Use for Nano Programming
Implant Disassembly on Refined Implants
Weapon Smithing Changes
More Armor Upgrades
Crafted Armor for More Ability Combinations
Warning When Making a No Drop Item
Tradeskill Scopes
Tradeskill Symbiants
Profession-specific Tradeskilled NCU
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Threads of Grey - D&D Campaign
Probably not long for this game.

Last edited by SirAronar; Feb 1st, 2005 at 14:13:18..
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Old Sep 30th, 2003, 21:16:34   #2
SirAronar
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Section 2 (of 3)
Game Play - Features
Game Play - Interface
Game Play - Setting
Game Play - Skills



Game Play – Features
Neutral Side Change
Status Effect Icons
Tower Owner ID in Same Organization - read this was patched in 15.7 series
Assist Yourself
Character Sheet Extractor
Med Kit Holder/Wear Slot
Guild Storage
Firing Range/Punching Dummy
Other Map Upgrades
Assist to Work on Selected Target Not Just Fighting Target
Fee-based Character Between Accounts Service
Re-enable Crit with Burst
Yalmaha Sound Effects
Make Shadowrifts Team Cast
Sound Updates
Categorize Nano Effects to Turn On/Off
Toggle Whether Tab Will Target Player Characters
Perk Animations
Perk Audio/Visual Effects
SL Transit
In-game Mailbox
Expanded Team Size
Equipment Locks


Game Play – Interface
More Description Windows Open at a Time
Split Hostile and Friendly Buffs into Separate NCU Windows
Range Indicators and Multi-Wield
Background Behind Selected Target’s Name
More Space to Organize Nanos
Bank Revamp - effectively accommodated in 15.7 and earlier patches
Label Percent of Agg/Def Bar
Number Bank’s Rows
Longer Hot Bar
Second Visible Hot Bar
Quest Completion List
Assist for Non-fighting
Range Distance
Grey Nanos with a Lock Time
Radar for those without Full Maps
Display Add All Off and Def Mods


Game Play - Setting
Default Grid Location
Update Mini-map to Reflect World Changes
More RK Zones Released
Vehicle Transport Between Towns
Fixer Grid Railing
Grid to Apartment
Revamp Steps of Madness
Expand Rubi-ka Factions
Agg/Def Keyboard Commands
Cyborg as a Playable Breed
SL Garden Ammenities
Environment Sounds, Miscellaneous - NEW! (11/16)


Game Play - Skills
Swimming Boosts
Combine Some Skills into One
Revamping the Unused Skills
Nano Resist and PvM
Placing Traps
Stunning Prevent Turning
Coordinates Display
Relook at SL Map Availabilty
Real Specialization
Terminal Hacking through B&E
Timed IPR
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Sweet raptured light, it ends here tonight

Threads of Grey - D&D Campaign
Probably not long for this game.

Last edited by SirAronar; Dec 6th, 2004 at 23:44:35..
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Old Sep 30th, 2003, 21:19:22   #3
SirAronar
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Section 3 (of 3)
Social
Role Play
PvP
Commerce
Looting
Chat



Social
Sheathing Weapons
Casino and Arena Betting
Apartment Furnishings
Clothing Equip Tab
Amusement Park
Unique Names for Shops
In-game Newspapers
Borealis Upgrade
AO’s Own CCG
Football on Rubi-ka
Stargazing
Facial Expressions
Make Lush Resort into a Resort
Marriage Tag


Role Play
Pet and Morph Emotes
Ability to Play Music
Mini-games
Feign Death Emote
General Role Playing Enhancements
Social Mode
Role Playing Enhancement


PvP
Private PvP Areas
Twink Control
Make Will To Fight Dungeon More Accessible
Target Level Requirement on HoTs
Duelling
PvP Points
Hiring NPC Guard for Towers
Wearer Level Req of Buffs in 25% and Less Gas
Remove Tower Griefing
Low Level Towers that Remove Buffs
Base Attack Time Out
PvP-based Mini-games


Commerce
Tower/Org Shops
Buy in Bulk
Secure Transaction Terminal
Thousands Delimited
Specify Cluster QL from Shops
Sorting Shop Wares
Tattoo Parlor


Looting
Org Looting
Credits In Chest
Cash Sharing
Unique Tag and Looting


Chat
Chat Options Suggestions
AFK Message Logging
Save Aliases and Chat Shortcuts
Sort Friends by Profession
In-game Forums/Character E-mail
Annotate Friends List
Global Team Channels
Tell History
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Sir Aronar

Patron Saint of Pistol Soldiers
Sweet raptured light, it ends here tonight

Threads of Grey - D&D Campaign
Probably not long for this game.

Last edited by SirAronar; Nov 16th, 2004 at 17:54:23..
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Old Sep 30th, 2003, 21:44:53   #4
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Bumpity for uber post by SirAronar!

Can a friendly mod please make sticky?
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Old Oct 4th, 2003, 05:40:09   #5
Tiro...
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wow that must have taken quite a long time to gather the links

glad this is sticky! too bad devs dont look in here quite often
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Old Oct 6th, 2003, 00:18:47   #6
Aethryn
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travel in Shadowlands

This may have been in the above list but if it is i missed it as im quite tired. having read many of the threads on shadowlands and given up playing there myself in frustration i would just like to see it here..

Speed up travel in Shadowlands, run buffs, yalms, flying pigs anything, endless running through pretty but empty landscapes or endless running past greys and greens to get somewhere to be told to run back isnt fun.

I think the simple act of making it easier to travel in Sl will cut down a lot on the player frustions and the negative feed back, and give us (bug fixes asside) a place we might want to visit instead of staying on rubi ka and pretend the shadowlands was just a bad dream.
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Old Nov 9th, 2003, 09:38:48   #7
MissMaul
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Nice, you've done what I couldn't. You are a braver one than I. ^_^
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Old Dec 6th, 2003, 02:30:37   #8
Bubbles420
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Thumbs up jobe luxury appt key

a small wish.. make those that got a luxury key able to use the key from any grid terminal to get to their appartment! save me from having to always get to rome green just to get to sl when there is a grid terminal in my appt and just about everywhere else on rk! it shouldn't be that hard keys are already "tuned" to your appt.
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Old Jan 23rd, 2004, 13:41:56   #9
_______________Korsa
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so many cool ideas and once that would make the game a lot better and more enjoyeble!
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Old Jan 30th, 2004, 21:35:17   #10
Labelslave
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Why not add compilation threads in a category called compilation threads? The title for a compilation could just be a variant of the topic line, or maybe be named like "X's compilation" (eg "New expansion suggestion compilation", "Labelslaves compilation") and so on.

For example there are too many good ideas and variants in many of the compilation threads here that it's sad if FC somehow never get a chance to see them if they get bumped down too fast.
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Old Feb 3rd, 2004, 09:51:58   #11
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Very nice initiative, SirAronar.
This post is now among my bookmarks
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Old Feb 29th, 2004, 16:49:23   #12
____________Pellaeon
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PvP Server

On the PvP section, you missed the most essential suggestion... a 100% PvP server!

PvP Server Thread
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Old Mar 31st, 2004, 04:24:38   #13
Kapowie
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for the love of dog

would it be considered imbalancing to get a perk every five levels once one passes say 150? 10 levels takes A LOT longer than it used to lol...
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Old Apr 3rd, 2004, 13:09:16   #14
Kirus
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I really wonder, where u gathered all those infos... coz none of them is for shade profession ...
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Old Apr 9th, 2004, 15:02:14   #15
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Quote:
Originally posted by Kirus
I really wonder, where u gathered all those infos... coz none of them is for shade profession ...
If you look at the date of the original post, Shades only existed a week or two when the post was made. Naturally, it wouldn't include Suggestions regarding Shades or Keepers.

Also, this is a compilation of suggestions made IN the suggestion forum. So any thing mentioned on the Shade or Keeper forum would NOT show up on the list here assuming he is still compiling the list.
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Old Apr 10th, 2004, 13:05:01   #16
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but will funcom add them?? i think not at the rate they add stuff it seems nothing will get done, why add new chat function when theres other bigger problems?
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Old Jul 1st, 2004, 13:01:54   #17
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Re: Catalogue of Suggestions

*oops didnt read the bit about requests*

Last edited by Ven; Jul 1st, 2004 at 13:04:12..
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Old Jul 5th, 2004, 20:26:41   #18
Tsuneko
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remove Over Equipped NCU
no one liked the idea
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Old Oct 4th, 2004, 00:10:59   #19
Dfonce
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What about making NCU belts look visible?
What about making armors actually feel like armors (not stickin so much to the skin) And social clothes too
What about making new music for other events as battle? EX: raids
What about adding noises, and more voices to the game?

So many things AO needs to have instead of adding stuff.
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Old Oct 26th, 2004, 20:06:02   #20
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Is there a way that we can see which suggestions have been implemented?
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