We hear of little things happening, imaginary incidents in text only, and the occasional news item when a guild gets creative and attacks an out post some where.
All i see in this game now is players doing the 'robot hunt' quest or playing team missions.
When i first played this game a year ago the was always lots of people hunting at bronto oasis, rhino **** pit, lush or borg in avalon. Any time of the day you could wonder out there and there would be more than one team, Now nothing (is this a reflection on the amount of players that still login?). The game has become all about obtianing new and rare items and selling them for as much as possiable. Also about dealing the most damage and getting lvl's. One whole year i have paid my fee's and waited for something to happen what have i got in return? There is no story line in my opinion, what is the point in haveing a 75% cities where the only thing that happens is a high lvl person killing grey guards? (usally one faction killing the same faction) or witnessing the death of some poor neutral because they ran into a factioned NPC in a city, thus both the NPC and guards attack them. Go to west athens you will find clan killing clan guards, go to newlands everyone kills neutral guards. I once had the oppertunity to do a GM mission for goldstar1, this was great but now nothing.
I am so bored with this game and just feel like canceling my subscription. I see no point in playing this game apart from lvling my characters and getting as much money as possiable. Yes there is PVP and RP within the guilds but thats surely not what the game is about? OK i know the occasional attack happens i'e omni raid at reets (err this was a neutral town.. WHY?) Come on lets have daily attacks on 75% factioned cities, lets have GM or who ever recruiting people to compleat quests etc. In short lets have a trully interactive game and not a glorified 3D forum, chat and community site. Please let see some progress in a visual form not just some written news item.
I suggest that 'special items become GM mission only and all the new and olds items become mob drop in any type of mission or hunt. This would top camping and have players activly teaming to obtian and item of thee choice, people who like to solo, hunt or team can do so and enjoy the occasional good loot. (not the worst thing about current team missions is people fighting over the one special item for boss drop. Imagine this a Gm setting a task for a clan squad to destroy a labitory some where, then going to omni and telling them that one of there labs are under attack. Set the whole thing in a 75% city and make one or 2 parts of the be 25%. The reward could relivant lvl nondrops, a choice of and can be recived as part of a reward if a certain percentge of GM quest was achived?
Now that would be news and true Rp story.