Hai there. Not an MA, but I reckoned you folks would know the most about it.
Some questions:
1) Is crit % linear or scaled? e.g. Is it a flat rate increment, or are there "steps" where crit % moves on up into more frequency.
Hmm. Badly worded. What I'm trying to ask is whether the numbers on crit / hits > time actually works out statistically identical (or close) to your +crit % chance, or are there other factors involved?
2) Does the AI have -crit % reduction? At all? Are crits effected by anything in PvM?
3) Does AC etc effect crits?
3a) Exactly how does the crit modifier on weapons (e.g. 350-600 (500) ) interact with the crit mod your gear / nanos gives?
I'll think of more. But I've not seen [insert link to obvious sticky on crits here] something breaking down the variou