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Thread: Jobe Clusters for implants

  1. #21
    I thought they ninjafixed this in 17.3.x
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  2. #22
    Quote Originally Posted by Demoder View Post
    I thought they ninjafixed this in 17.3.x
    Checked right now, wasn't fixed.
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  3. #23
    Bump, wtb fixed names, and fixed ability requirements on certain refined implants with jobe clusters.
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  4. #24
    We shoul start a petition to see if Fc fix this on next patch..is a pain to make Implants with jobe clusters.

  5. #25
    C'mon FC... let us know, if you even consider to fix this....
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  6. #26
    /bug COME ON FUNCOM! PLEASE FIX THE DAMN JOBE CLUSTER DESCRIPTIONS ALREADY!!

    I get so frustrated every time I buy them. Great effort to help us her and thank you, Windam. But either they got buggier or the original effort missed some or there are some that are justso messed up we can't tell the difference. I can't count how many clusters I've bought and discarded because they are the wrong ones.

    It's not even the loss of credits. It's the frustration. Topped with our knowledge that this bug has existed for years and seems like a simple fix compared to typical patch things.

    Us gamers like to PLAY, not spent wasted time sorting through designers' bugs.

  7. #27
    WIll be fixed on 17.5

  8. #28
    Goodbye thread, i have checked thee at least 50 times!
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  9. #29
    Closing this as the issue has been fixed.
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