The difference will - infact be zero.Originally Posted by Ziozaurus
AC does not effect it. The easiest way to check this is say on a level 5 agent. Every time they do an AS, it will hit on the top end of a "max damage" hit - Without AC's applied to it.
AC simply has no effect on AS damage. Crit resistance technically does, however the AS multiplier from a high agent is way too high for it to make any marked effect.
Effectively, a non crit AS will still cap on a MA, Fixer, Crat and so forth. Now, if Enforcers for example could somehow get -200% crit resistence in PVP it would be interesting to note the effects - But they cant, so it's irrelevent.
The reason its called add "all" def is because it applies to
Dodge
Evade
Duck
When it was introduced, there was no such thing as perks. It has never affected NR, as GA4 fixers were always prone to casters. There's no way a NSD would ever land on a fixer with 3000 "def", which is about 6000 NR, (190% cast) pre-SL. Fixers of that era will let you know that roots, Trader Drains, MP debuffs and NT nukes (pre GA nukes) certainly did infact land and GA and all its +Def did absolutely nothing in the world to stop it.
Imo, it probably shouldnt affect perks that rely on NanoSkills for attack rating, but it does anyway, as it does for all perks.