Also, errr, the "Save As AOSkills" option in ImplantHelper (just downloaded/installed the latest version) is greyed out. Not at all sure how to get it into AOSkills without that Ideas?
Also, errr, the "Save As AOSkills" option in ImplantHelper (just downloaded/installed the latest version) is greyed out. Not at all sure how to get it into AOSkills without that Ideas?
Theonara: "...but if I weren't married, some days I'd offer to kiss you. You just make too much sense. "
Maeventura: "Sigh, once again I can but only bow for hyde's wisdom."
....• "Social" keys, lightbars, wen-wens......• Better tabbing!
... First Troxdoc with QL300 symbs (AO 17.0 pre-Albtraum guide) ... as well as first with 12 of 13 Alpha symbs.
... First TL1 Clanner with Omni-Armed Forces armor (pics) (pointless yet hawt)
<original UI hacker ... when not actively playing AO ... email = 'hyde [at] athenpaladins • org'>
Have you pressed "Build" first? You can't save out the skill mods (which is what AOSkills expects) until you've built them.
"Do not try and catch the hamster... that's impossible. Instead only try to realize the truth... There is no hamster, only a deadbeat rollerat..."
[Social] Means: I don't think we removed any bosses because of bad pathing...there wouldnt be any left if we did :P
AO Character Skill Emulator and Character Parser and AO Implant Layout Helper
Theonara: "...but if I weren't married, some days I'd offer to kiss you. You just make too much sense. "
Maeventura: "Sigh, once again I can but only bow for hyde's wisdom."
....• "Social" keys, lightbars, wen-wens......• Better tabbing!
... First Troxdoc with QL300 symbs (AO 17.0 pre-Albtraum guide) ... as well as first with 12 of 13 Alpha symbs.
... First TL1 Clanner with Omni-Armed Forces armor (pics) (pointless yet hawt)
<original UI hacker ... when not actively playing AO ... email = 'hyde [at] athenpaladins • org'>
You'd need a copy of Access since that's what the database was created with (it was originally the iMatrix database, so it does date back quite a while...)
I'll need to review it again as there's still one or two symbs in there that don't exist to the best of my knowledge, and I need to add a new table to support the alien eye implant before I can even think of adding code to cope with it.
"Do not try and catch the hamster... that's impossible. Instead only try to realize the truth... There is no hamster, only a deadbeat rollerat..."
[Social] Means: I don't think we removed any bosses because of bad pathing...there wouldnt be any left if we did :P
AO Character Skill Emulator and Character Parser and AO Implant Layout Helper
bump for a great tool
Sawbones2 220/22 NM Doc, General of Pantheon
Rootntootm 220/25 Soli Crat
Rockmsockm 212/19 Trox Enfo
Swaptioneer 175/13 Opi Tradah
Sliderule 134/11 Soli Engie
Hi, just wanted to stop in to leave some feedback.
Namely, the build button isn't displayed for me, and the imp/symb button doesn't work correctly. I am assuming that it is because I use 120dpi on windows instead of the more common 90 whatever it is. I've had similar issues with other .net applications. Would it be easy to make the screen resizeable? THanks =D
I'll add that to the next build.
"Do not try and catch the hamster... that's impossible. Instead only try to realize the truth... There is no hamster, only a deadbeat rollerat..."
[Social] Means: I don't think we removed any bosses because of bad pathing...there wouldnt be any left if we did :P
AO Character Skill Emulator and Character Parser and AO Implant Layout Helper
That is very much appreciated, thanks for the quick response!
I should have the new version up in a few days, just need to go through the symbiant list and check for the few remaining bad ones, the code is done though.
"Do not try and catch the hamster... that's impossible. Instead only try to realize the truth... There is no hamster, only a deadbeat rollerat..."
[Social] Means: I don't think we removed any bosses because of bad pathing...there wouldnt be any left if we did :P
AO Character Skill Emulator and Character Parser and AO Implant Layout Helper
Update as promised...
V1.11
Removed some more non-existant symbs from the DB. Added window re-size capability.
download here
"Do not try and catch the hamster... that's impossible. Instead only try to realize the truth... There is no hamster, only a deadbeat rollerat..."
[Social] Means: I don't think we removed any bosses because of bad pathing...there wouldnt be any left if we did :P
AO Character Skill Emulator and Character Parser and AO Implant Layout Helper
I have some glitch that text won't line correctly.
Here few examples:
http://www.aijaa.com/v.php?i=2050231.jpg
http://www.aijaa.com/v.php?i=2050234.jpg
Yeah, I need to attach the labels to the controls so they keep in line...
"Do not try and catch the hamster... that's impossible. Instead only try to realize the truth... There is no hamster, only a deadbeat rollerat..."
[Social] Means: I don't think we removed any bosses because of bad pathing...there wouldnt be any left if we did :P
AO Character Skill Emulator and Character Parser and AO Implant Layout Helper
Small update:
v1.12
Finally added Exterminator Occular Enhancement and updated high-end symbiant treatment requirements.
Download from the usual place (see signature).
Next update should be for the new stuff in 18.0 and anything else I get round to
"Do not try and catch the hamster... that's impossible. Instead only try to realize the truth... There is no hamster, only a deadbeat rollerat..."
[Social] Means: I don't think we removed any bosses because of bad pathing...there wouldnt be any left if we did :P
AO Character Skill Emulator and Character Parser and AO Implant Layout Helper
Hola!
This is probably a very nice program, but the links on you hompage for Data access and jet files seems to be wrong.
I found the MDAC and installed it, works now.
Last edited by Fekal; Feb 14th, 2009 at 22:18:06. Reason: Got it working
Blame Microsoft... they can't manage to have URLs that don't change every 2nd week... n00bs
I'll see about updating them though.
"Do not try and catch the hamster... that's impossible. Instead only try to realize the truth... There is no hamster, only a deadbeat rollerat..."
[Social] Means: I don't think we removed any bosses because of bad pathing...there wouldnt be any left if we did :P
AO Character Skill Emulator and Character Parser and AO Implant Layout Helper
Bump! for a nice helper. Could use a xan symb/spirits update tho
I've started work on it, but it's a pretty big chunk of work, so it may be a while depending on how busy I am with other stuff.
"Do not try and catch the hamster... that's impossible. Instead only try to realize the truth... There is no hamster, only a deadbeat rollerat..."
[Social] Means: I don't think we removed any bosses because of bad pathing...there wouldnt be any left if we did :P
AO Character Skill Emulator and Character Parser and AO Implant Layout Helper
Just an update, I've got all the Xan Artillery symbs in now, and have some rough and ready tools to help get the rest done. No timeframe atm though.
"Do not try and catch the hamster... that's impossible. Instead only try to realize the truth... There is no hamster, only a deadbeat rollerat..."
[Social] Means: I don't think we removed any bosses because of bad pathing...there wouldnt be any left if we did :P
AO Character Skill Emulator and Character Parser and AO Implant Layout Helper
Ok, here it is... as it's just a new database, you just need to download this and unzip it over the top of the existing ihData.mdb file in implantHelper's folder.
Note, this isn't the final release as it's still missing the Xan Spirits (sorry Shades...) those will be in the final release, soon (tm)
"Do not try and catch the hamster... that's impossible. Instead only try to realize the truth... There is no hamster, only a deadbeat rollerat..."
[Social] Means: I don't think we removed any bosses because of bad pathing...there wouldnt be any left if we did :P
AO Character Skill Emulator and Character Parser and AO Implant Layout Helper
ehm i have a request for this program. could you maybe change the text "<select cluster>" to maybe " "?
i usually use these kind of programs for quick checks of cluster position etc and if there are only 3..4 clusters selected it's not very handy to have it as a reference, just for appearance reason.
or you could change the color of the fields or text in the fields according to whether a cluster is selected or not. but i would prefer if there was no text in the field when nothing is selected for it. i mean..not that it would be to hard to understand that you are to select a cluster in the fields 8)
greetings,
keex