First I have to admit that we have been holding back info about pets until we knew more about them and ofcourse to get some issues looked at. I will give you my view of what the real purpose of these pets are.
First of all, like we all predicted each of the pets have a debuff they love to spam on on their victim. The following debuffs are :
Reduced Efficiency - Same line as plunder, 190%
Enervating Speech - Same line as Forced Bankruptcy
Captive Audience - The general Root Line
Revealed Indiscretion - The Abolish Line
They first thing we focused on when testing these pets was.. ofcourse. the damage. As the pets are working today, they are not doing any damage that are worth to mention. This will need some more tuning.
.. but there are other aspects of these pets that suddenly tured out to be quite surprising. For you people out there that have a hard time landing a plunder, root(s) or lacking the time to drain nano, these pets have all the debuffs in one nano. The pet nano itself.
Now, for the even better part. We did some testing in Ent arena trying to figure out how these pets worked in pvp. We knew ofcourse that the damage was not something to bother looking at, so we focused on the pet debuffs.
Trader Pets vs. 220 Enforcer
Take 1 :
Full Agg - 1335 NR
All the pet debuffs landed
Take 2:
Full def with HHAB - 1835 NR
All the debuffs landed, except the root. (?)
Take 3:
Full def with HHAB and rage - 2635 NR
All the debuffs landed.
Take 4:
Full def with HHAB and rage - 2635 NR
All the debuffs landed.
We also suspect that some of the pets run their debuffs multiple times, such as the root. I suspect that one of the pets as described in the root nano have a 30% chanse of casting a root (that wasnt breakable with rage?), so I would guess this is every 12-15 seconds. We are not sure about this yet.. just speculating. More testing is needed, but the best way to get more feedback is to get these pets obtained on live and start the madness.
So far my conclusion is : The Trader Pets are ment for pvp and to initiate a combat in pvm for mobs that can be tricky to debuff.. but most of all the pvp part. Right now they are debuffing maniacs.
However. As you are probably thinking now.. what about the cast time? This is a big issue at the moment, and I would like to see the 10 seconds reduced to maybe 7 seconds (or lower) and we are starting to get somewhere. If i dont remember wrong, a dev once said that the trader pets might need the cast time reduced, so hoping for this!
I think these pets have a great potential.
One last question for the high end traders out there. What is your nano init?
Please, only constructive feedback here
Edit: And no, I dont know where to get them.