Hey tiny people,
I've been thinking back and forth whether I want an AS Rifle for PvP on my keeper or not ... still working on it, because I believe it's an interesting "balancing question" IP-wise, if one only has so many IP to spend.
I tried a "mathematical approach" on this and I'd really appreciate if someone could look into the details and provide some feedback.
The graphics is here.
A few comments on the background:
I used that sheet to balance IP to spend on rifle vs. IP to spend on AS to see how this works out. Surprisingly enough ~QL 175 Zastaba should produce some nice results. I'm aware that 8s equip delay doesn't sound too good, but if I'm able to hotswap the rifle it all boils down to good timing in PvP as I should be able to keep on hitting with the sword during the rifle is about to be equipped. I also believe the AS recharge is going to be a nightmare for every agent, but I look at this from a pure "surprise / finisher" perspective, so I don't really care about the recharge either.
- I took the math from your rooted guide (AS skill/95 -> multiplier on regular/crit damage)
- The "regular damage" is from Attackrating/400 as a multiplier on base weapon damage, calculated with a 1/3 nerf (Keepers) over 1k, addalloff auras taken into account but add dmg items ignored.
- Skills (rifle/AS) from the list are "educated guesses", I need to doublecheck if this is realistic for me, but basically (as both skills are dark blue) this is about the range that I'll be working in
- Calculation is done after applying UA and TTS on the base skills
Now that I'm almost done ... err ... I should have halved the damage for PvP, shouldn't I? I'll probably get back to this post later and change this ... along with other correction which I'll most certainly have to do, being the complete ranged noob I am.